The Design Method Toolkit is structured so that teams can start from one of two starting points. First, from a perspective of research, aimed at when the team feels that they don’t have enough information to tackle the challenge and want to start by researching about the topic. The second approach, if the team has a strong assumption about how to tackle the challenge, they can start creating prototypes or artefacts, this will allow them to quickly test those assumptions. Therefore the Design Method Toolkit has a two layer structure. The first layer is about the way the team wants to start working (Research or Create).
Aside from deciding the starting point, the design method toolkit helps to follow a design thinking approach by having the following five categories. Depending on which part of the design thinking process a team might be, the categorisation helps to pick the relevant methods for that particular phase.
I am working on setting up the groundwork for future toolkits and making sure that there is a sturdy framework that can be used by different experts to be able to create relevant toolkits on different topics, at the moment there is a Business Method Toolkit, Visualisation Method Toolkit and Global Goals Toolkit in development. The framework needs to support the physical and digital toolkits.
This means expanding the functionalities and making sure there is a design system that allows a consistent look and feel, while giving enough freedom to each toolkit so that it is recognisable and distinct.